Category: Game Development

Flag Finish

I want to share my game Flag Finish. It is a rummy-style race that combines sequence-building with a fast, racing twist. It’s a card game for 2–3 players, ages 7+. You can download it here: The Idea Design Notes The game starts with players flipping cards onto the table. The first green card signals the […]

Score Pad (Free)

I challenged myself to fit my score pad design on The Game Crafter's smallest notepad. I wanted to find out how much I can fit into such a small space without sacrificing legibility...

Dot Allot

I’ve been working on a small card game called Dot Allot. The challenge was to make a game with 18 cards, but only 9 are used in each play. Here are the print and play files: The Idea Score the most points by creating the largest groups of coloured dots (red, blue, and yellow) in […]

Version 2

I'm proud to give you the second version of the Squirrel or Fox? game. This version has fewer cards - making it easier to print-and-play. Here are some of the changes you'll see. Updates Better Win Condition We got rid of penalty points! Now, you want to collect cards. It's no longer a game with […]

Version 1.2

New Cards After more testing and game variations, I decided to add reverse cards to the game. How these cards are used changes the difficulty level of the game. There are two rules for the reverse cards. These rules can be used on their own, together or ignored. These new cards and rules add a […]

Early Experiments

It has been a while since I made any updates to Squirrel or Fox?, despite the many hours I put in. Looking back, the problem wasn’t a lack of ideas. It was the opposite: I had too many. It wasn’t until I started limiting myself that things finally clicked. Early game concept The earliest prototype […]

Squirrel or Fox?

Can you tell the difference between a fox and a squirrel? This question was the seed for a game I am developing. An idea sparked by a family joke We have a running joke about people mixing up foxes and squirrels. It sounds ridiculous that someone would get the two confused, but one of us […]